Difference between revisions of "Dragon's Breath"
WhiteCrane (Talk | contribs) m (As if it wasn't obvious already!) |
WhiteCrane (Talk | contribs) m (As of the 3rd of July, the Dragon's Breath does increased damage to 'loyalist' and 'sergeant'.) |
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|poisonchance=0.15 | |poisonchance=0.15 | ||
|poisondamage=15 | |poisondamage=15 | ||
− | |monstertable=bandit:1.5, captain:1.5, dragon:1.5, drake:1.5, dvergar:1.5, elite:1.5, general:1.5, guard:1.5, knight:1.5, inquisitor:1.5, marauder:1.5, marshal:1.5, paladin:1.5, rogue:1.5, soldier:1.5, warlord:1.5, warrior:1.5, armor:2, cinder:2, hedge:2, maneater:2, mosquito:2, plant:2, portcullis:2, steel:2, tree:2, vine:2 | + | |monstertable=bandit:1.5, captain:1.5, dragon:1.5, drake:1.5, dvergar:1.5, elite:1.5, general:1.5, guard:1.5, knight:1.5, inquisitor:1.5, loyalist:1.5, marauder:1.5, marshal:1.5, paladin:1.5, rogue:1.5, sergeant:1.5, soldier:1.5, warlord:1.5, warrior:1.5, armor:2, cinder:2, hedge:2, maneater:2, mosquito:2, plant:2, portcullis:2, steel:2, tree:2, vine:2 |
|manaleech= | |manaleech= | ||
|rarity=Mythic Rare | |rarity=Mythic Rare |
Revision as of 22:01, 3 July 2019
Base damage: 30, Can be worn by: fighters, Description: Even outside of supernatural origins, flames are alive. They move, they breathe, they grow, require nourishment, produce waste, react to their surroundings, and reproduce... but how the fire is able to dance over this blade is beyond your understanding, but it hungers, and will latch onto anything it comes in contact with with the ferocity of the legendary dragons. Fire is truly a beautiful animal!, Level needed to equip it: 35, Magical: Yes, Vamparic: 0.15, Armor: 1, Strength modifier: 1, Intelligence modifier: 1, Dexterity modifier: 1, Constitution modifier: 1, Wisdom modifier: 1, Charisma modifier: 1, Poison chance: 0.15, Poison/30s damage: 15, Monster damage table: bandit:1.5, captain:1.5, dragon:1.5, drake:1.5, dvergar:1.5, elite:1.5, general:1.5, guard:1.5, knight:1.5, inquisitor:1.5, loyalist:1.5, marauder:1.5, marshal:1.5, paladin:1.5, rogue:1.5, sergeant:1.5, soldier:1.5, warlord:1.5, warrior:1.5, armor:2, cinder:2, hedge:2, maneater:2, mosquito:2, plant:2, portcullis:2, steel:2, tree:2, vine:2, Mana leech: .
General
- Crafted in Resthaven.
- Grants +1 to everything.
- Strongest weapon available for Fighters.