Difference between revisions of "Priority List"

From Nightmist wiki
Jump to: navigation, search
m (fixing)
Line 11: Line 11:
 
#Lowering thieves ability to covert (lower cons effectiveness at higher levels).
 
#Lowering thieves ability to covert (lower cons effectiveness at higher levels).
 
#Encourage players getting along and working together to complete current major areas more often, such as Tirantek.  
 
#Encourage players getting along and working together to complete current major areas more often, such as Tirantek.  
##(''[[Einon]]'', '''Bile Worm Quest''', ''[[Cinderforge Mine]]'')
+
##'''Bile Worm Quest''' was ran.
 +
##''[[Cinderforge Mine]]'') added to game.
 +
##''[[Ziggurat Ruins]]'' added to game.
 
#Gold no longer affects rank (maybe an entire refit).
 
#Gold no longer affects rank (maybe an entire refit).
 
#Combining gold into one account bank.
 
#Combining gold into one account bank.

Revision as of 00:53, 27 July 2011

This is a list of all the subjects the community wishes changed paired with the "rank" with 1 being the highest priority rank. We haven't deleted anything from the list, but the things that are least important (or even shouldn't be added) are at the bottom of the list.

Disclaimer: This is not a finished product and obviously is subject to frequent changes until we "finish" it. There will always be new ideas that will be added to the list. Since the creation of this page there have been many updates to the 1-alt zerver. Underneath of each item are additions to the game that fall under the player created suggestions.

1-Alt Community Priority List


Rank Subject

  1. Balance of classes (pvm).
  2. Alternate system for the level 36+ guilds.
  3. Balance of classes (pvp).
  4. Lowering thieves ability to covert (lower cons effectiveness at higher levels).
  5. Encourage players getting along and working together to complete current major areas more often, such as Tirantek.
    1. Bile Worm Quest was ran.
    2. Cinderforge Mine) added to game.
    3. Ziggurat Ruins added to game.
  6. Gold no longer affects rank (maybe an entire refit).
  7. Combining gold into one account bank.
  8. Poisonous Nightshades not counting as Killed by Player.
  9. New area (focused on very small parties which takes skill more then simply hitting, i.e. avoiding some monsters, killing others etc. etc.).
    1. (Einon, Cinderforge Mine)
  10. New area (focused on class diversity). (Einon)
  11. New area (focused on party training). (Cinderforge Mine)
  12. Pickplayers available outside clan houses and mosh.
  13. Unique equipment (only 1 wearable per character).
    1. (New higher level equipment with creation of gems)
  14. New/more frequent events at scheduled times.
  15. Weekly bosses.
  16. Introducing armor sets.
    1. (New higher level equipment with creation of gems)
  17. Making Staff of Light available on 1a.
  18. Soulbound items (equipping it makes it soulbound, no one else can equip it from there on).
  19. Equipment with a maximum level cap.
  20. Cleric gaining exp from healing players.
  21. Opening up Pacifist part of Pyramids (Pyramid of the 3rd Moon) (NOT CLERIC ONLY).
    1. (Completed, now for multiple classes)
  22. Recycling frequent boss drops.
    1. (Grinder)
  23. Alternate boss drops (in name only) for underused bosses.
  24. Alternate boss drops (in stats) for underused bosses.
  25. New lower level training gear.
    1. (Einon)
  26. Lowering of Mosh price
  27. Items with a time limit (week, month etc.).
  28. Creating or removing of Time Guardians from Time Mage.
  29. Fixing of achievements.
  30. Introduction of obtainable Small Ruby.
    1. (Pyramid of the 3rd Moon opened)

xTransfer of Bone Garden. Rejected by staff for balance reasons

  1. Transfer of Dvergar Stronghold.
  2. Transfer of Nightmist Rooftops.
  3. Transfer of Shifting Sands.
  4. Potions that teleport you to specified grid number.