Difference between revisions of "Priority List"

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m (#14 had two separate topics on one line. Fixed.)
(I changed this at the request of Maarten (he wanted it easier to reorder stuff and this isn't what he suggested, but I think it's better). There is no ordered table, but there is this ordered list.)
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{| style="background: transparent;" class="ctable"
+
Rank Subject
!Rank!!Subject
+
#Balance of classes (pvm).
|-
+
#Alternate system for the level 36+ guilds.
|1||Balance of classes (pvm).
+
#Balance of classes (pvp).
|-
+
#Lowering thieves ability to covert (lower cons effectiveness at higher levels).
|2||Alternate system for the level 36+ guilds.
+
#Encourage players getting along and working together to complete current major areas more often, such as Tirantek.
|-
+
#Gold no longer affects rank (maybe an entire refit).
|3||Balance of classes (pvp).
+
#Combining gold into one account bank.
|-
+
#Poisonous Nightshades not counting as Killed by Player.
|4||Lowering thieves ability to covert (lower cons effectiveness at higher levels).
+
#New area (focused on very small parties which takes skill more then simply hitting, i.e. avoiding some monsters, killing others etc. etc.).
|-
+
#New area (focused on class diversity).
|5||Encourage players getting along and working together to complete current major areas more often, such as Tirantek.
+
#New area (focused on party training).
|-
+
#Pickplayers available outside clan houses and mosh.
|6||Gold no longer affects rank (maybe an entire refit).
+
#Unique equipment (only 1 wearable per character).
|-
+
#New/more frequent events at scheduled times.
|7||Combining gold into one account bank.
+
#Weekly bosses.
|-
+
#Introducing armor sets.
|8||Poisonous Nightshades not counting as Killed by Player.
+
#Making Staff of Light available on 1a.
|-
+
#Soulbound items (equipping it makes it soulbound, no one else can equip it from there on).
|9||New area (focused on very small parties which takes skill more then simply hitting, i.e. avoiding some monsters, killing others etc. etc.).
+
#Equipment with a maximum level cap.
|-
+
#Cleric gaining exp from healing players.
|10||New area (focused on class diversity).
+
#Opening up Pacifist part of Pyramids (Pyramid of the 3rd Moon) (NOT CLERIC ONLY).
|-
+
#Recycling frequent boss drops.
|11||New area (focused on party training).
+
#Alternate boss drops (in name only) for underused bosses.
|-
+
#Alternate boss drops (in stats) for underused bosses.
|12||Pickplayers available outside clan houses and mosh.
+
#New lower level training gear.
|-
+
#Lowering of Mosh price
|13||Unique equipment (only 1 wearable per character).
+
#Items with a time limit (week, month etc.).
|-
+
#Creating or removing of Time Guardians from Time Mage.
|14||New/more frequent events at scheduled times.
+
#Fixing of achievements.
|-
+
#Introduction of obtainable Small Ruby. (''Opening up the Pyramid of the 3rd Moon will introduce these'')
|15||Weekly bosses.
+
#Transfer of Bone Garden.
|-
+
#Transfer of Dvergar Stronghold.
|16||Introducing armor sets.
+
#Transfer of Nightmist Rooftops.
|-
+
#Transfer of Shifting Sands.
|17||Making Staff of Light available on 1a.
+
#Potions that teleport you to specified grid number.
|-
+
|18||Soulbound items (equipping it makes it soulbound, no one else can equip it from there on).
+
|-
+
|19||Equipment with a maximum level cap.
+
|-
+
|20||Cleric gaining exp from healing players.
+
|-
+
|21||Opening up Pacifist part of Pyramids (Pyramid of the 3rd Moon) (NOT CLERIC ONLY).
+
|-
+
|22||Recycling frequent boss drops.
+
|-
+
|23||Alternate boss drops (in name only) for underused bosses.
+
|-
+
|24||Alternate boss drops (in stats) for underused bosses.
+
|-
+
|25||New lower level training gear.
+
|-
+
|26||Lowering of Mosh price
+
|-
+
|27||Items with a time limit (week, month etc.).
+
|-
+
|28||Creating or removing of Time Guardians from Time Mage.
+
|-
+
|29||Fixing of achievements.
+
|-
+
|30||Introduction of obtainable Small Ruby. (''Opening up the Pyramid of the 3rd Moon will introduce these'')
+
|-
+
|31||Transfer of Bone Garden.
+
|-
+
|32||Transfer of Dvergar Stronghold.
+
|-
+
|33||Transfer of Nightmist Rooftops.
+
|-
+
|34||Transfer of Shifting Sands.
+
|-
+
|35||Potions that teleport you to specified grid number.
+
|-
+
|}
+

Revision as of 04:42, 7 April 2010

This is a list of all the subjects the community wishes changed paired with the "rank" with 1 being the highest priority rank. We haven't deleted anything from the list, but the things that are least important (or even shouldn't be added) are at the bottom of the list.

Disclaimer: This is not a finished product and obviously is subject to frequent changes until we "finish" it. There will always be new ideas that will be added to the list.

1-Alt Community Priority List


Rank Subject

  1. Balance of classes (pvm).
  2. Alternate system for the level 36+ guilds.
  3. Balance of classes (pvp).
  4. Lowering thieves ability to covert (lower cons effectiveness at higher levels).
  5. Encourage players getting along and working together to complete current major areas more often, such as Tirantek.
  6. Gold no longer affects rank (maybe an entire refit).
  7. Combining gold into one account bank.
  8. Poisonous Nightshades not counting as Killed by Player.
  9. New area (focused on very small parties which takes skill more then simply hitting, i.e. avoiding some monsters, killing others etc. etc.).
  10. New area (focused on class diversity).
  11. New area (focused on party training).
  12. Pickplayers available outside clan houses and mosh.
  13. Unique equipment (only 1 wearable per character).
  14. New/more frequent events at scheduled times.
  15. Weekly bosses.
  16. Introducing armor sets.
  17. Making Staff of Light available on 1a.
  18. Soulbound items (equipping it makes it soulbound, no one else can equip it from there on).
  19. Equipment with a maximum level cap.
  20. Cleric gaining exp from healing players.
  21. Opening up Pacifist part of Pyramids (Pyramid of the 3rd Moon) (NOT CLERIC ONLY).
  22. Recycling frequent boss drops.
  23. Alternate boss drops (in name only) for underused bosses.
  24. Alternate boss drops (in stats) for underused bosses.
  25. New lower level training gear.
  26. Lowering of Mosh price
  27. Items with a time limit (week, month etc.).
  28. Creating or removing of Time Guardians from Time Mage.
  29. Fixing of achievements.
  30. Introduction of obtainable Small Ruby. (Opening up the Pyramid of the 3rd Moon will introduce these)
  31. Transfer of Bone Garden.
  32. Transfer of Dvergar Stronghold.
  33. Transfer of Nightmist Rooftops.
  34. Transfer of Shifting Sands.
  35. Potions that teleport you to specified grid number.