Difference between revisions of "Skeleton Key"

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(Aet'Thol Halloween Quest 2021)
m (Cage Key use)
 
Line 36: Line 36:
 
*Dropped by [[Aet'Thol]] during [[Halloween Quest 2021]].
 
*Dropped by [[Aet'Thol]] during [[Halloween Quest 2021]].
 
*This key is capable of opening any door requiring a key, but not doors that are opened with other items such as seals.
 
*This key is capable of opening any door requiring a key, but not doors that are opened with other items such as seals.
 +
*You can use it in place of the [[Cage Key]] to release the [[Caged Dragon]] in the [[Ziggurat Ruin]].
  
 
[[Category:Amulet]]
 
[[Category:Amulet]]
 
[[Category:Key]]
 
[[Category:Key]]

Latest revision as of 20:14, 4 February 2022

3397.jpg


Multi-alt Server

Armor base: 0, Can be worn by: clerics, druids, fighters, mages, paladins, rangers, thieves, berserkers, pacifists, Description: This strange key has no serrated edge and only the most basic bitting at the tip. It does come with a nice chain though so you can hang it around your neck! To an apprentice keymaker, you would swear that the lock it opens must be painfully insecure, yet its simple design allows it to open many more doors than first impressions might imply. What befuddles even the most masterful locksmiths though is that the key effortlessly bypasses even the most complex wards and levers. Whether this is due to some trade secret of the Thieves' guild or something more untoward is unknown., Level needed to equip it: 1, Strength modifier: 0, Intelligence modifier: 0, Dexterity modifier: 0, Constitution modifier: 0, Wisdom modifier: 0, Charisma modifier: 0.

Rarity: Mythic Rare


1-alt Server

Armor base: 0, Can be worn by: clerics, druids, fighters, mages, paladins, rangers, thieves, berserkers, Description: This strange key has no serrated edge and only the most basic bitting at the tip. It does come with a nice chain though so you can hang it around your neck! To an apprentice keymaker, you would swear that the lock it opens must be painfully insecure, yet its simple design allows it to open many more doors than first impressions might imply. What befuddles even the most masterful locksmiths though is that the key effortlessly bypasses even the most complex wards and levers. Whether this is due to some trade secret of the Thieves' guild or something more untoward is unknown., Level needed to equip it: 1, Strength modifier: 0, Intelligence modifier: 0, Dexterity modifier: 0, Constitution modifier: 0, Wisdom modifier: 0, Charisma modifier: 0, Absorb spell: 0, Max equip: Legendary.

Rarity: Mythic Rare

General