Difference between revisions of "Priority List"

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m (To Do List moved to Priority List: Bad name imo.)
(Added more and reordered.)
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|1||Alternate system for the level 36+ guilds.
 
|1||Alternate system for the level 36+ guilds.
 
|-
 
|-
|2|| Balance of classes (pvm).
+
|2||Balance of classes (pvm).
 
|-
 
|-
 
|3||Balance of classes (pvp).
 
|3||Balance of classes (pvp).
Line 14: Line 14:
 
|4||Lowering thieves ability to covert (lower cons effectiveness at higher levels).
 
|4||Lowering thieves ability to covert (lower cons effectiveness at higher levels).
 
|-
 
|-
|5||New area (focused on very small parties which takes skill more then simply hitting, i.e. avoiding some monsters, killing others etc. etc.).
+
|5||Gold no longer affects rank (maybe an entire refit).
 
|-
 
|-
|6||New area (focused on class diversity).
+
|6||Combining gold into one account bank.
 
|-
 
|-
|7||New area (focussed on party training).
+
|7||Poisonous Nightshades not counting as Killed by Player.
 
|-
 
|-
|8|| Pickplayers available outside clan houses and mosh.
+
|8||New area (focused on very small parties which takes skill more then simply hitting, i.e. avoiding some monsters, killing others etc. etc.).
 
|-
 
|-
|9||Weekly bosses.
+
|9||New area (focused on class diversity).
 
|-
 
|-
|10||Unique equipment (only 1 wearable per character).
+
|10||New area (focused on party training).
 
|-
 
|-
|11||Introducing armor sets.
+
|11||Pickplayers available outside clan houses and mosh.
 
|-
 
|-
|12||Soulbound items (equipping it makes it soulbound, no one else can equip it from there on).
+
|12||New/more frequent events at scheduled times.
 
|-
 
|-
|13||Equipment with a maximum level cap.
+
|13||Weekly bosses.
 
|-
 
|-
|14||Cleric gaining exp from healing players.
+
|14||Unique equipment (only 1 wearable per character).
 
|-
 
|-
|15||Opening up Pacifist part of Pyramids (Pyramid of the 3rd Moon) (NOT CLERIC ONLY).
+
|15||Introducing armor sets.
 
|-
 
|-
|16||Recycling frequent boss drops.
+
|16||Making Staff of Light available on 1a.
 
|-
 
|-
|17||Alternate boss drops (in name only) for underused bosses.
+
|17||Soulbound items (equipping it makes it soulbound, no one else can equip it from there on).
 
|-
 
|-
|18||Alternate boss drops (in stats) for underused bosses.
+
|18||Equipment with a maximum level cap.
 
|-
 
|-
|19||New lower level training gear.
+
|19||Cleric gaining exp from healing players.
 
|-
 
|-
|20||Lowering of Mosh price
+
|20||Opening up Pacifist part of Pyramids (Pyramid of the 3rd Moon) (NOT CLERIC ONLY).
 
|-
 
|-
|21||Items with a time limit (week, month etc.).
+
|21||Recycling frequent boss drops.
 
|-
 
|-
|22||Creating or removing of Time Guardians from Time Mage.
+
|22||Alternate boss drops (in name only) for underused bosses.
 
|-
 
|-
|23||Fixing of achievements.
+
|23||Alternate boss drops (in stats) for underused bosses.
 
|-
 
|-
|24||Introduction of obtainable Small Ruby.
+
|24||New lower level training gear.
 
|-
 
|-
|25||Transfer of Bone Garden.
+
|25||Lowering of Mosh price
 
|-
 
|-
|26||Transfer of Dvergar Stronghold.
+
|26||Items with a time limit (week, month etc.).
 
|-
 
|-
|27||Transfer of Nightmist Rooftops.
+
|27||Creating or removing of Time Guardians from Time Mage.
 
|-
 
|-
|28||Transfer of Shifting Sands.
+
|28||Fixing of achievements.
 
|-
 
|-
|29||Potions that teleport you to specified grid number.
+
|29||Introduction of obtainable Small Ruby.
 +
|-
 +
|30||Transfer of Bone Garden.
 +
|-
 +
|31||Transfer of Dvergar Stronghold.
 +
|-
 +
|32||Transfer of Nightmist Rooftops.
 +
|-
 +
|33||Transfer of Shifting Sands.
 +
|-
 +
|34||Potions that teleport you to specified grid number.
 
|-
 
|-
 
|}
 
|}

Revision as of 04:08, 2 April 2010

This is a list of all the subjects the community wishes changed paired with the "rank" with 1 being the highest priority rank.

Community Priority List


Rank Subject
1 Alternate system for the level 36+ guilds.
2 Balance of classes (pvm).
3 Balance of classes (pvp).
4 Lowering thieves ability to covert (lower cons effectiveness at higher levels).
5 Gold no longer affects rank (maybe an entire refit).
6 Combining gold into one account bank.
7 Poisonous Nightshades not counting as Killed by Player.
8 New area (focused on very small parties which takes skill more then simply hitting, i.e. avoiding some monsters, killing others etc. etc.).
9 New area (focused on class diversity).
10 New area (focused on party training).
11 Pickplayers available outside clan houses and mosh.
12 New/more frequent events at scheduled times.
13 Weekly bosses.
14 Unique equipment (only 1 wearable per character).
15 Introducing armor sets.
16 Making Staff of Light available on 1a.
17 Soulbound items (equipping it makes it soulbound, no one else can equip it from there on).
18 Equipment with a maximum level cap.
19 Cleric gaining exp from healing players.
20 Opening up Pacifist part of Pyramids (Pyramid of the 3rd Moon) (NOT CLERIC ONLY).
21 Recycling frequent boss drops.
22 Alternate boss drops (in name only) for underused bosses.
23 Alternate boss drops (in stats) for underused bosses.
24 New lower level training gear.
25 Lowering of Mosh price
26 Items with a time limit (week, month etc.).
27 Creating or removing of Time Guardians from Time Mage.
28 Fixing of achievements.
29 Introduction of obtainable Small Ruby.
30 Transfer of Bone Garden.
31 Transfer of Dvergar Stronghold.
32 Transfer of Nightmist Rooftops.
33 Transfer of Shifting Sands.
34 Potions that teleport you to specified grid number.