Difference between revisions of "Boss XP Bonus"
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WhiteCrane (Talk | contribs) m (Goblin Elder) |
WhiteCrane (Talk | contribs) m (A couple more entries) |
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|align="left"|[[Blue Dragon]]||1,000,000 | |align="left"|[[Blue Dragon]]||1,000,000 | ||
+ | |- | ||
+ | |align="left"|[[Crystal Giant]]||100,000 | ||
+ | |- | ||
+ | |align="left"|[[Genevieve]]||500,000 | ||
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|align="left"|[[Goblin Elder]]||500,000 | |align="left"|[[Goblin Elder]]||500,000 |
Revision as of 00:44, 16 January 2016
Most monsters give an extra lump sum of experience points upon their death, but bosses give a disproportionally large prize to the character who landed the mortal blow, which acts as an incentive to go hunting for them, as well as providing a reward for achieving a "Cleric kill" or "Mage kill", two classes who gain XP a lot slower than the others and rarely land kill-shots (on non-undead monsters for the former).
Boss List
Monster | XP Reward |
---|---|
Blue Dragon | 1,000,000 |
Crystal Giant | 100,000 |
Genevieve | 500,000 |
Goblin Elder | 500,000 |
Shadow Drake | 5,000,000 |