Town Facilities
Church
Churches provide a means for initiate players to restore lost health via being healed by a Priest. Remaining in a church for a longer period also allows your mana to recharge faster, if applicable.
Tavern
Taverns are buildings that provide lodging for weary players and also as an anchor-point for your spirit should you get killed. By setting a tavern as your 'local', you will return there whenever you are killed or if you log off in certain locations. Also, for a nominal free (normally 100 gold), you can restore your health, mana and satisfy your hunger and thirst.
Getting drunk in a tavern causes you to move in a random direction whenever you try to move, and it scrambles your speech. You do eventually sober up, although you can recover instantly under Cleanse and Dispell.