Difference between revisions of "Town Facilities"

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==Tavern==
 
==Tavern==
 
Taverns are buildings that provide lodging for weary players and also as an anchor-point for your spirit should you get killed.  By setting a tavern as your 'local', you will return there whenever you are killed or if you log off in certain locations.  Also, for a nominal free (normally 100 gold), you can restore your health, mana and satisfy your hunger and thirst.
 
Taverns are buildings that provide lodging for weary players and also as an anchor-point for your spirit should you get killed.  By setting a tavern as your 'local', you will return there whenever you are killed or if you log off in certain locations.  Also, for a nominal free (normally 100 gold), you can restore your health, mana and satisfy your hunger and thirst.
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Getting drunk in a tavern causes you to move in a random direction whenever you try to move, and it scrambles your speech.  You do eventually sober up, although you can recover instantly under [[Cleric#Cleanse|Cleanse]] and [[Mage#Dispell|Dispell]].

Revision as of 01:26, 11 July 2010

Church

Churches provide a means for initiate players to restore lost health via being healed by a Priest. Remaining in a church for a longer period also allows your mana to recharge faster, if applicable.

Tavern

Taverns are buildings that provide lodging for weary players and also as an anchor-point for your spirit should you get killed. By setting a tavern as your 'local', you will return there whenever you are killed or if you log off in certain locations. Also, for a nominal free (normally 100 gold), you can restore your health, mana and satisfy your hunger and thirst.

Getting drunk in a tavern causes you to move in a random direction whenever you try to move, and it scrambles your speech. You do eventually sober up, although you can recover instantly under Cleanse and Dispell.