Difference between revisions of "Great Axe"
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WhiteCrane (Talk | contribs) (Updates.) |
WhiteCrane (Talk | contribs) m (Changed "Notes" to "General", and moved it up one.) |
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| − | == | + | ==General== |
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*Can be used by [[Fighter]]s and [[Berserker]]s. | *Can be used by [[Fighter]]s and [[Berserker]]s. | ||
*Minimum Level is 20. | *Minimum Level is 20. | ||
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*Gives +1 Strength, -1 Dexterity and -10 Armour. | *Gives +1 Strength, -1 Dexterity and -10 Armour. | ||
*Damage modifiers versus many of the monsters in [[Ercule Swamp]]. | *Damage modifiers versus many of the monsters in [[Ercule Swamp]]. | ||
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| + | ==Where to Find== | ||
| + | *Dropped by [[Spirit of Ariat]] in the [[Ercule Swamp]]. | ||
==Interchangeability== | ==Interchangeability== | ||
Revision as of 03:19, 9 November 2009
Description: Forged from the finest ore by the finest dwarven weapon smith, the Axe is perfectly balanced and weighted to deliver damaging blows. A powerful elven Archmage enchanted this artful weapon to enhance its combat abilities even further. Ariat, with this mighty weapon, and Baltor ventured into the Ercule Swamp and never returned - though the Hydra has never emerged either. The venture was deemed a success, with a hefty price..
General
- Can be used by Fighters and Berserkers.
- Minimum Level is 20.
- Base damage is believed to be 22.
- Gives +1 Strength, -1 Dexterity and -10 Armour.
- Damage modifiers versus many of the monsters in Ercule Swamp.
Where to Find
- Dropped by Spirit of Ariat in the Ercule Swamp.
Interchangeability
No equivalents.
