Difference between revisions of "Soft Places"

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m (Changed location from "Soft Places" to "Shifting Sands" to show the looping nature of the area.)
m (Also guides you towards the dune)
 
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{{Areainfo
+
{{Dungeoninfo
|location=Shifting Sands
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|connections=[[Jahanna Desert]] (''entrance only'')<br>[[Silversail]] (''exit only, via [[Vortex Gate]]'')
|south=Shifting Sands
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|north=Shifting Sands
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|west=Shifting Sands
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|east=Shifting Sands
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|dungeons=Enormous Dune
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}}
 
}}
 
==Backstory==
 
==Backstory==
 +
([http://www.nightmist-online.co.uk/cgi-bin/invision/index.php?showtopic=25784 Source])
 +
 
Soon, it would all come to an end. His years of service to pauper and prince, merchant and miner, king and coward. His summers spent watching the ships sail into the harbor packed with luxuries from afar and sailing back heavy with ore and gemstones. His winters tending to those clustered near the desert edge who had no other place to call home. His chances to see his grandchildren being born.
 
Soon, it would all come to an end. His years of service to pauper and prince, merchant and miner, king and coward. His summers spent watching the ships sail into the harbor packed with luxuries from afar and sailing back heavy with ore and gemstones. His winters tending to those clustered near the desert edge who had no other place to call home. His chances to see his grandchildren being born.
  
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==General Information==
 
==General Information==
 
==Points of Interest==
 
==Points of Interest==
 +
The [[Mystic Formation]]s that dot the landscape roughly guide you towards the [[Grotesque]], the [[Shipwreck]] and the Enormous Dune towards [[Resca]], while also steering you away from death traps if you /spy for them.
 +
 
==Population==
 
==Population==
 
===NPCs===
 
===NPCs===
 
*[[Oasis]]
 
*[[Oasis]]
*[[Shipwreak]]
+
*[[Shipwreck]]
 
*[[Wandering Monk]]
 
*[[Wandering Monk]]
  
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*[[Meerkat]]
 
*[[Meerkat]]
 
*[[Mongoose]]
 
*[[Mongoose]]
 +
*[[Mystic Formation]] (Multi-alt only)
 
*[[Rattlesnake]]
 
*[[Rattlesnake]]
 
*[[Sand Spider]]
 
*[[Sand Spider]]
 
*[[Sand Viper]]
 
*[[Sand Viper]]
 
*[[Scorpion]]
 
*[[Scorpion]]
*[[Shipwreck]]
 
 
*[[Tarantula]]
 
*[[Tarantula]]
 
*[[Vulture]]
 
*[[Vulture]]
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*[[Resca]]
 
*[[Resca]]
 
*[[Roc]]
 
*[[Roc]]
 +
 
==Hazards==
 
==Hazards==
 
*Death traps
 
*Death traps
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==Notes==
 
==Notes==
 +
*Must be level 30 or above to enter.
 
*This area is more often known by the description of its landscape: "Shifting Sands".
 
*This area is more often known by the description of its landscape: "Shifting Sands".
*The area loops back on itself.
+
*The area has toroidal topography (i.e. it loops back on itself).
 
*There is no way out of the area except via logging to local or using the [[Mage#Vortex Gate|Vortex Gate]] on [[Resca]]'s square.
 
*There is no way out of the area except via logging to local or using the [[Mage#Vortex Gate|Vortex Gate]] on [[Resca]]'s square.
 +
*Carrying [[Water]] will protect that crit from the traps (including the death traps) in the area.
 +
*"Shifting Sands" is a possible reference to the Deadly Desert from the Land of Oz.  Also, the last words of its author, L. Frank Baum, before his death, were "Now we can cross the Shifting Sands".
 +
 
==References==
 
==References==
*[http://www.nightmist-online.co.uk/cgi-bin/invision/index.php?showtopic=25784 Trevayne's "Soft Places" Announcement][[Category:Area]]
+
*[http://www.nightmist-online.co.uk/cgi-bin/invision/index.php?showtopic=25784 Trevayne's "Soft Places" Announcement][[Category:Dungeon]]
 +
[[Category:Multi-alt server]]
 +
 
 +
===Location===
 +
[[File:Soft_Places_(Shifting_Sands).png]]

Latest revision as of 13:27, 29 September 2023

Connects to following areas:
Jahanna Desert (entrance only)
Silversail (exit only, via Vortex Gate)


Backstory

(Source)

Soon, it would all come to an end. His years of service to pauper and prince, merchant and miner, king and coward. His summers spent watching the ships sail into the harbor packed with luxuries from afar and sailing back heavy with ore and gemstones. His winters tending to those clustered near the desert edge who had no other place to call home. His chances to see his grandchildren being born.


It was not fair. He who had spent so many years prolonging the lives of others, so many campaigns saving the foolish boys who ran off to war looking for glory, so many times keeping plague and famine from crushing the lifeblood of Silversail... yet for all the good he had done, and there was nothing he could do for himself.


He was dying. Oh, he could mend a broken limb, soothe the most severe of burns, bring a gaping wound to close, and bind, and heal. But there was nothing he knew that would stop the ravages of time.


He was dying and he was becoming obsessed with living. There must be some way to gain a few more years. Some elixir, some ritual, some sacrifice he could make... something to give him just a bit more time. He had combed the land from Tirantek to Dendeya looking for something to give him just a bit more time. He was not ready to let his life go.


He was becoming desperate. He had offered explorers gold and riches, titles and land and livestock... all for even a hint of another year. He begged and prayed and screamed his desire throughout the streets, but there was nothing to be found.


His days grew short. The breath was heavy in his throat and his limbs were like stones dragging him down into the soil. He thought of his childhood, and of the loves that he would never have. His mind, his mind which had always been his strength, was letting the details slowly slip away. But still, he searched.


And then, he found it. The binding was cracked and the pages had faded almost to the point of being blank. But the words were still there and they set off a fire in his mind.


On the borders of reality, there are soft places... insubstantial worlds where dream and reality mix, where directions become confused, and where even life and death meet in a union of gray. They are the backdrops of our dreams, the resting places for those making the great transition, and the refuge of gods long since forgotten. These are places of transition, where all things change and nothing is forever.


In an instant, he knew. He knew that he would not walk quietly from this world. He knew the place deep within the desert. He knew the words that would tear open the veil like a knife moving through sinew. He knew the place where he might hide, where even death would not find him. He knew that he would not travel from this life without one last fight.

General Information

Points of Interest

The Mystic Formations that dot the landscape roughly guide you towards the Grotesque, the Shipwreck and the Enormous Dune towards Resca, while also steering you away from death traps if you /spy for them.

Population

NPCs

Monsters

Bosses

Hazards

  • Death traps
  • High monster poison

Loot

Forage

Notes

  • Must be level 30 or above to enter.
  • This area is more often known by the description of its landscape: "Shifting Sands".
  • The area has toroidal topography (i.e. it loops back on itself).
  • There is no way out of the area except via logging to local or using the Vortex Gate on Resca's square.
  • Carrying Water will protect that crit from the traps (including the death traps) in the area.
  • "Shifting Sands" is a possible reference to the Deadly Desert from the Land of Oz. Also, the last words of its author, L. Frank Baum, before his death, were "Now we can cross the Shifting Sands".

References

Location

Soft Places (Shifting Sands).png