Difference between revisions of "Great Axe"

From Nightmist wiki
Jump to: navigation, search
m (Armor Bonus Category.)
(changed base damage to what it orignally was. i dont believe its changed)
Line 7: Line 7:
 
*Can be used by [[Fighter]]s and [[Berserker]]s.
 
*Can be used by [[Fighter]]s and [[Berserker]]s.
 
*Minimum Level is 20.
 
*Minimum Level is 20.
*Base damage is believed to be 22.
+
*Base damage is 24
 
*Gives +1 Strength, -1 Dexterity and -10 Armour.
 
*Gives +1 Strength, -1 Dexterity and -10 Armour.
 
*Damage modifiers versus many of the monsters in [[Ercule Swamp]].
 
*Damage modifiers versus many of the monsters in [[Ercule Swamp]].

Revision as of 06:09, 9 December 2009

1374.jpg

Description: Forged from the finest ore by the finest dwarven weapon smith, the Axe is perfectly balanced and weighted to deliver damaging blows. A powerful elven Archmage enchanted this artful weapon to enhance its combat abilities even further. Ariat, with this mighty weapon, and Baltor ventured into the Ercule Swamp and never returned - though the Hydra has never emerged either. The venture was deemed a success, with a hefty price..

Rarity: Common

General

  • Can be used by Fighters and Berserkers.
  • Minimum Level is 20.
  • Base damage is 24
  • Gives +1 Strength, -1 Dexterity and -10 Armour.
  • Damage modifiers versus many of the monsters in Ercule Swamp.

Where to Find

Interchangeability

No equivalents.