Difference between revisions of "Dwarf"
From Nightmist wiki
(→Available Classes) |
(→Most Suitable Roles: Added a little 1alt ditty) |
||
Line 15: | Line 15: | ||
==Most Suitable Roles== | ==Most Suitable Roles== | ||
− | Dwarves are hardy entities best suited to any role that involves direct combat, and do justice to most of the classes available to them. Dwarven Clerics are not as good at healing as their Elven brethren, but their higher HP makes up for this and is a viable option if you need a Cleric that can take more punishment than usual. | + | Dwarves are hardy entities best suited to any role that involves direct combat, and do justice to most of the classes available to them. Dwarven Clerics are not as good at healing as their Elven brethren, but their higher HP makes up for this and is a viable option if you need a Cleric that can take more punishment than usual. A Prime example of this is on 1alt, whereby there are a lot of high damage areas. |
Dwarves do not suit the Pacifist role too well due to the low maximum Charisma. | Dwarves do not suit the Pacifist role too well due to the low maximum Charisma. | ||
[[Category:Race]] | [[Category:Race]] |
Revision as of 19:00, 20 February 2009
Maximum Stats
Strength: 21
Intelligence: 18
Dexterity: 18
Constitution: 21
Wisdom: 18
Charisma: 17
Available Classes
Most Suitable Roles
Dwarves are hardy entities best suited to any role that involves direct combat, and do justice to most of the classes available to them. Dwarven Clerics are not as good at healing as their Elven brethren, but their higher HP makes up for this and is a viable option if you need a Cleric that can take more punishment than usual. A Prime example of this is on 1alt, whereby there are a lot of high damage areas.
Dwarves do not suit the Pacifist role too well due to the low maximum Charisma.