Boss XP Bonus
From Nightmist wiki
Revision as of 09:06, 7 August 2019 by WhiteCrane (Talk | contribs)
Most monsters give an extra lump sum of experience points upon their death, but bosses give a disproportionally large prize to the character who landed the mortal blow, which acts as an incentive to go hunting for them, as well as providing a reward for achieving a "Cleric kill" or "Mage kill", two classes who gain XP a lot slower than the others and rarely land kill-shots (on non-undead monsters for the former).
Boss List
Monster | XP Reward |
---|---|
Bandit Leader | 50,000 |
Blue Dragon | 1,000,000 |
Crystal Giant | 100,000 |
Demonic General | 50,000 |
Drow Blademaiden | 50,000 |
Elder Treant | 500,000 |
Ganymede | 1,000,000 |
Genevieve | 500,000 |
Goblin Elder | 500,000 |
Gothmog, Lord of the Balrogs | 2,500,000 |
Grande Inquisitor | 1,000,000 |
Hedge Lord | 50,000 |
Imhotep | 1,000,000 |
Lyzanthir the Enchanter | 500,000 |
Marshal of the Inquisition | 500,000 |
Orc Chieftain | 50,000 |
Roc Hatchling | 1,000,000 |
Shadow Drake | 5,000,000 |
Spider King | 50,000 |
Telatin | 500,000 |
Teptok | 50,000 |
Waldren | 100,000 |