Difference between revisions of "Berserker"

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Revision as of 23:43, 4 February 2009

General info

Possible races

Abilities & Spells

Abilities

Berserk

The Berserker enters a psychedelic state and attacks wildly towards the selected target, swinging until exhaustion sets in, with complete disregard to the user's own well-being.

The number of attacks that comes from Berserk depends on the user's current stamina. Besides high-damage attacks, Berserk drains the user's stamina and removes 25 HP (you cannot use Berserk if your current HP is equal to or less than this).

Rage

A rage-inducing pheromone tenses your muscles, reddens your eyes and pumps adrenaline through your arteries, granting you ungodly strength at the cost of increased clumsiness.

Rage will grant +4 Strength and -4 Dexterity; casting it again will reverse the effects.

Smite

A single, brutal, well-aimed strike towards an opponent's vitals will bring down most weak adversaries, but such a powerful stroke leaves muscle fibres torn and the user without any breath in his body.

Smite will drain the user's stamina for a single, strong attack, but at a penalty of 10 HP (as with Berserk, this ability cannot be used if your current health is too low).

Spells

None

Guilds

Multiplayer

Level Location
1-10 Nightmist
11-20 Blackthorn
21-25 Arilin
26-29 Jahanna
30 Desert
31-40 Silversail (Level 31 requires Blade of Time, Sword of Existence or Mithril Claws)

Singleplayer

Level Location
1-10 Nightmist
11-15 Resthaven
16-20 Arilin
21-25 Blackthorn
26-28 Harabec
29-30 Desert
31-40 Tirantek