Difference between revisions of "Half-Elf"
From Nightmist wiki
(→Advantages) |
WhiteCrane (Talk | contribs) (Most Suitable Roles) |
||
(One intermediate revision by the same user not shown) | |||
Line 1: | Line 1: | ||
+ | {{stub}} | ||
==Maximum Stats== | ==Maximum Stats== | ||
Strength: 18 <br> | Strength: 18 <br> | ||
Line 20: | Line 21: | ||
==Most Suitable Roles== | ==Most Suitable Roles== | ||
− | + | Half-Elves are the fence-sitters of the Nightmist world; generally their classes are better suited for [[Human]]s or [[Elf|Elves]]. Nevertheless, they make reasonably good [[Mage]]s, even though their extra Constitution does not amount to much for them over [[Elf|Elves]], and they are slightly better as [[Cleric]]s than [[Human]]s. Their low [[Strength]] doesn't make them too good as [[Fighter]]s or [[Berserker]]s. | |
− | + | ||
[[Category:Race]] | [[Category:Race]] |
Latest revision as of 17:20, 13 October 2010
This article is a stub. You can help expand it by editing it.
- Please use the standard templates and formats where possible.
Maximum Stats
Strength: 18
Intelligence: 20
Dexterity: 19
Constitution: 19
Wisdom: 19
Charisma: 20
Available Classes
Advantages
Half-Elves get 2.5% extra experience (from their Human side) and a 2.5% damage boost in forest areas (from their Elf side).
Most Suitable Roles
Half-Elves are the fence-sitters of the Nightmist world; generally their classes are better suited for Humans or Elves. Nevertheless, they make reasonably good Mages, even though their extra Constitution does not amount to much for them over Elves, and they are slightly better as Clerics than Humans. Their low Strength doesn't make them too good as Fighters or Berserkers.