Difference between revisions of "Berserker"

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===Equipment Guide===
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==Equipment Guide==
==Weapons==
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===Weapons===
 
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Revision as of 12:50, 14 February 2009

General info

Possible races

Abilities & Spells

Abilities

Berserk

The Berserker enters a psychedelic state and attacks wildly towards the selected target, swinging until exhaustion sets in, with complete disregard to the user's own well-being.

The number of attacks that comes from Berserk depends on the user's current stamina. Besides high-damage attacks, Berserk drains the user's stamina and removes 25 HP (you cannot use Berserk if your current HP is equal to or less than this).

Rage

A rage-inducing pheromone tenses your muscles, reddens your eyes and pumps adrenaline through your arteries, granting you ungodly strength at the cost of increased clumsiness.

Rage will grant +4 Strength and -4 Dexterity; casting it again will reverse the effects.

Smite

A single, brutal, well-aimed strike towards an opponent's vitals will bring down most weak adversaries, but such a powerful stroke leaves muscle fibres torn and the user without any breath in his body.

Smite will drain the user's stamina for a single, strong attack, but at a penalty of 10 HP (as with Berserk, this ability cannot be used if your current health is too low).

Guilds

Multi-alt

Level Location
1-10 Nightmist
11-20 Blackthorn
21-25 Arilin
26-29 Jahanna
30 Desert
31-40 Silversail (Level 31 requires Blade of Time, Sword of Existence or Mithril Claws)

1-alt

Level Location
1-10 Nightmist
11-15 Resthaven
16-20 Arilin
21-25 Blackthorn
26-28 Harabec
29-30 Desert
31-40 Tirantek

Equipment Guide

Weapons

Level Weapon
1 Oak Staff
5 Mace
10 Battle Axe
15 Blade of Honor
18 Pike
20 Halberd
30 Adamant Warhammer
** Cobalt Staff of the Winds

Armor

  • Berserkers can't wear anything with an armor count. They can however wear armor without an armor count, like for instance a Sprig of Ivy, these are brought into the game purely for cosmetic and/or role playing reasons.

Jewelry