Cleric
Contents
General info
Possible races
Statistics
Strength
Determines the amount for which you hit with a weapon.
Intelligence
Not used at all.
Dexterity
Determines the ability to dodge as well as hit.
Constitution
Determines health points on start and at every level up. The amount of health points you will gain is randomly calculated using your constitution as a factor.
Constitution | Health Points |
---|---|
18 | ? |
19 | ? |
20 | ? |
21 | 9-11 |
Wisdom
Determines your healing power in general and the mana points on start and at every level up. The amount of mana you will gain is fixed.
Wisdom | Mana Points |
---|---|
18 | ? |
19 | 10 |
20 | ? |
Charisma
Determines your healing power on undead, and on yourself. But less then how wisdom affects this.
When healing a player, their charisma affects the healing power as well.
Stamina
Stamina gains occur on the following levels: 1, 8, 14, 24, 29, 33, 37
Spells
Guilds
Multi-alt
Level | Location |
---|---|
1-10 | Nightmist |
11-20 | Blackthorn |
21-25 | Arilin |
26-29 | Jahanna Desert |
30 | Jahanna Desert |
31-40 | Silversail |
For level 31: Requires Azure Robes and Boots of Time. Give the required items to the guild master present and use the given key to access the level 31 guild.
For level 35: Requires Grandmaster's Insignia.
1-alt
Level | Location |
---|---|
1-10 | Nightmist |
11-15 | Resthaven |
16-20 | Arilin |
21-25 | Blackthorn |
26-28 | Harabec |
29-30 | Jahanna Desert |
31-40 | Tirantek |