Difference between revisions of "Boss XP Bonus"
From Nightmist wiki
WhiteCrane (Talk | contribs) m (Gothmog now gives 25m XP) |
WhiteCrane (Talk | contribs) m (Added Giant Chameleon) |
||
Line 35: | Line 35: | ||
|- | |- | ||
|align="left"|[[Giant Centipede]]||25,000 | |align="left"|[[Giant Centipede]]||25,000 | ||
+ | |- | ||
+ | |align="left"|[[Giant Chameleon]]||1,000,000 | ||
|- | |- | ||
|align="left"|[[Giant Cinder Beast]]||50,000 | |align="left"|[[Giant Cinder Beast]]||50,000 |
Revision as of 21:43, 26 December 2019
Most monsters give an extra lump sum of experience points upon their death, but bosses give a disproportionally large prize to the character who landed the mortal blow, which acts as an incentive to go hunting for them, as well as providing a reward for achieving a "Cleric kill" or "Mage kill", two classes who gain XP a lot slower than the others and rarely land kill-shots (on non-undead monsters for the former).