Difference between revisions of "Boss XP Bonus"
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WhiteCrane (Talk | contribs) (Updates, and Giant Cockroach, Mysterious Chest and Enchanted Sword) |
WhiteCrane (Talk | contribs) m (Demonic General was increased too) |
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|align="left"|[[Crystal Giant]]||500,000 | |align="left"|[[Crystal Giant]]||500,000 | ||
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− | |align="left"|[[Demonic General]]|| | + | |align="left"|[[Demonic General]]||250,000 |
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|align="left"|[[Drow Blademaiden]]||50,000 | |align="left"|[[Drow Blademaiden]]||50,000 |
Revision as of 20:06, 23 June 2020
Most monsters give an extra lump sum of experience points upon their death, but bosses give a disproportionally large prize to the character who landed the mortal blow, which acts as an incentive to go hunting for them, as well as providing a reward for achieving a "Cleric kill" or "Mage kill", two classes who gain XP a lot slower than the others and rarely land kill-shots (on non-undead monsters for the former).